11 #ifndef __VSDINTERNALSTREAM_H__
12 #define __VSDINTERNALSTREAM_H__
16 #include <librevenge-stream/librevenge-stream.h>
21 VSDInternalStream(librevenge::RVNGInputStream *input,
unsigned long size,
bool compressed=
false);
48 const unsigned char *
read(
unsigned long numBytes,
unsigned long &numBytesRead)
override;
49 int seek(
long offset, librevenge::RVNG_SEEK_TYPE seekType)
override;
51 bool isEnd()
override;
const char * subStreamName(unsigned) override
Definition: VSDInternalStream.h:32
bool existsSubStream(const char *) override
Definition: VSDInternalStream.h:36
long tell() override
Definition: VSDInternalStream.cpp:126
std::vector< unsigned char > m_buffer
Definition: VSDInternalStream.h:59
unsigned subStreamCount() override
Definition: VSDInternalStream.h:28
librevenge::RVNGInputStream * getSubStreamById(unsigned) override
Definition: VSDInternalStream.h:44
bool isEnd() override
Definition: VSDInternalStream.cpp:131
VSDInternalStream & operator=(const VSDInternalStream &)
unsigned long getSize() const
Definition: VSDInternalStream.h:52
int seek(long offset, librevenge::RVNG_SEEK_TYPE seekType) override
Definition: VSDInternalStream.cpp:103
const unsigned char * read(unsigned long numBytes, unsigned long &numBytesRead) override
Definition: VSDInternalStream.cpp:78
~VSDInternalStream() override
Definition: VSDInternalStream.h:22
bool isStructured() override
Definition: VSDInternalStream.h:24
volatile long m_offset
Definition: VSDInternalStream.h:55
librevenge::RVNGInputStream * getSubStreamByName(const char *) override
Definition: VSDInternalStream.h:40
Definition: VSDInternalStream.h:18
VSDInternalStream(librevenge::RVNGInputStream *input, unsigned long size, bool compressed=false)
Definition: VSDInternalStream.cpp:14